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Devil's Diction
Role: Solo dev (designer, programmer, artist); Music by Adam Guthrie
Tech: Unity, C#, Photoshop, Twine
Process: Devlog here, Scripting Sample here
Genre: Single-player, 2D adventure RPG with branching narrative
Play: Download here
Devil's Diction is a single player hour long adventure RPG that explores speech mechanics and dialogue choice to explore issues of fear, economic divide, and racial divide in communities. Players explore a rural town in the American south at their own pace. Socially, the game presents a collection of perspectives on social motivations and community prejudices.
Bus
Character creation menu
Interiors cutaway from enivonment
Courthouse
Mama's Diner
Church
NPCs have personalized trust system
Dialogue written in Twine
Environmental storytelling
Map updates with each quest
Journal
Inventory
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