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Devil's Diction
Role: Solo dev (designer, programmer, artist); Music by Adam Guthrie
Tech: Unity, C#, Photoshop, Twine
Process: Devlog here, Scripting Sample here
Genre: Single-player, 2D adventure RPG with branching narrative
Play: Download here
Devil's Diction is a single player hour long adventure RPG that explores speech mechanics and dialogue choice to explore issues of fear, economic divide, and racial divide in communities. Players explore a rural town in the American south at their own pace. Socially, the game presents a collection of perspectives on social motivations and community prejudices.

Bus

Character creation menu

Interiors cutaway from enivonment

Courthouse

Mama's Diner

Church

NPCs have personalized trust system

Dialogue written in Twine

Environmental storytelling

Map updates with each quest

Journal

Inventory
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